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SPLITGATE 2 CARBON STRUCTURE EXPLORATION

Feels weird that this is from 2022. These were some of the first tasks exploring what the structures for the map thats now Stadium could be. I worked along with Alex senechal and Jacob lippold through thick and thin hehe, Shoutout to them! The structure on the upper floort on the in-game video was made by jacob utilizing this language for example. The structure in the deathpit was my design using them
Big shoutout to Alex O'neill for the actual in-game work aswell!!

Carbon structures were inspired by motorsports - Think F1 push rod suspension but scaled for a architectural use

Art Director - Alex Senechal
https://www.artstation.com/acms

Concept artist on Stadium
https://www.artstation.com/jacoblippold

3D Artist / Designer
https://www.artstation.com/yantari

https://www.artstation.com/jackkirkham

https://www.artstation.com/itspatrickyo

Thomas Cherry
https://www.artstation.com/refugee3d
Final implementation

Large Scale Carbon Structure

Large Scale Carbon Structure

90 Degree Twist Carbon

90 Degree Twist Carbon

90 Degree Twist Carbon - Vertical to Horizontal

90 Degree Twist Carbon - Vertical to Horizontal

CARBON STRUCTURES IN-GAME

90 Degree Twist Carbon

90 Degree Twist Carbon

STADIUM MAP