Feels weird that this is from 2022. These were some of the first tasks exploring what the structures for the map thats now Stadium could be. I worked along with Alex senechal and Jacob lippold through thick and thin hehe, Shoutout to them! The structure on the upper floort on the in-game video was made by jacob utilizing this language for example. The structure in the deathpit was my design using them
Big shoutout to Alex O'neill for the actual in-game work aswell!!
Carbon structures were inspired by motorsports - Think F1 push rod suspension but scaled for a architectural use
Art Director - Alex Senechal
https://www.artstation.com/acms
Concept artist on Stadium
https://www.artstation.com/jacoblippold
3D Artist / Designer
https://www.artstation.com/yantari
https://www.artstation.com/jackkirkham
https://www.artstation.com/itspatrickyo
Thomas Cherry
https://www.artstation.com/refugee3d
Final implementation
CARBON STRUCTURES IN-GAME
STADIUM MAP